Your Life in Weeks: The 4,000-Week Wake-Up Call
A long life is roughly 4,000 weeks. Why the grid lands harder than the number, what Oliver Burkeman actually argued, and when this exercise does more harm than good.
Practical guides, app tips, and ideas on habits and productivity.
A long life is roughly 4,000 weeks. Why the grid lands harder than the number, what Oliver Burkeman actually argued, and when this exercise does more harm than good.
The research on background sound is messier and weaker than the internet suggests. Here is what holds up, what does not, and how to match sound to the task.
The 80/20 rule is a pattern, not a law. Here is how to find the few activities that actually produce your results, and what to do with everything else.
One big task, three medium, five small. Why capping the list at nine beats an open one, how to adapt it for reactive and meeting-heavy days, and what to do when the big task is really a project.
The 25-minute default came from a kitchen timer, not a lab. Here is how to pick an interval based on your task, and why the length matters less than starting.
A three-day time audit protocol in 30-minute blocks: what to log, which categories matter, the two numbers that shock people, and what to change after.
Monk mode without the isolation machismo: define the scope, write the exit criteria first, and keep the maintain list that separates a finished season from a burnout story.
What 75 Hard genuinely gets right, what dietitians and health outlets have flagged about it, and how 75 Soft keeps the structure without the injury risk.
A structured winter arc from October 1 to January 1: how to pick 3 to 6 rules that survive a bad Tuesday, and what to do when you miss a day.
Most habits die before the second check-in, not at day 3. Here are four fixes that target the moment habits actually fail.
Loggd data on 7,800+ habits shows most are never checked a second time. Here is which habits die fastest, and when they actually die.
Habit trackers are the most saturated niche in software. I built one anyway, as a solo dev who sucks at marketing. Here are the real numbers, 8 months in — 6,012 users, 75 Pro subscribers, €3,525 total revenue, and 4 flat months I almost quit on.
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